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Lounge Dota 2 | awaiting TI `12 Dota2 Championship @ USA

Discussion in 'Games Free Talk' started by belmontzzz, May 28, 2012.

  1. belmontzzz M V U

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    Defense of The Ancient 2 [DotA2]

    [​IMG]




    Official SiteSign Up for Dota2 betakey
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    Last edited: Jul 22, 2012
  2. Ramasinta Tukang Iklan

  3. belmontzzz M V U

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    Frequently Asked Question

    [​IMG]

    Q : Dota2 masih close beta kan. gimana cara dapetin beta key nya?
    A : bisa lewat official nya Steam Hardware Survey atau google untuk unofficial (biasanya ada dota2 betakey giveaway dari situs game lain)

    Q : udah dapet betakey nya nih. gimana cara tes main sendiri/multiplayer sama AI?
    A : setelah masuk dota2, invite friend ke group dulu (right click> invite to group), next klik Play> Create Lobby> Edit Setting> check fill "empty slots with bot" > save settings. lastly start game

    Q : TI '12 Dota 2 Championships itu apa?
    A : singkatan dari The International 2012 - Dota 2 Championships, turnamen dota2 tahunan yang di sponsori oleh valve. tim yang diundang pasti pro dah, siap bandwidth internet sama popcorn aja.

    recent coverage on The International 2012 :
    TI`12 West Team Brief History and Coverage|TI`12 East Team Brief History and Coverage

    Q : Gimana cara konfirmasiin tim tim yang diundang itu pro?
    A : [B]http://gosugamers.net/dota2/rankings[/B]

    Q : ok jelas. sekarang gimana caranya saya nonton yang ranking 1 itu?
    A : download VODs nya di [B]http://gosugamers.net/dota2/replays[/B] or nonton live aja, jadwal bisa diliat di [B]http://gosugamers.net/dota2/gosubet[/B] bagian upcoming matches, klik match yang mau diliat n pilih streaming link nya

    Q : seberapa seru sih livestream match dota2 nya?
    A : se seru Life is like a box of Dota2 sama Once upon the Defense
     
    Last edited: Jun 3, 2012
  4. phunixid M V U

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    tempel nama dan mejeng di page one dulu
    kemaren ada yang nyuruh siang online buat main
    tapi statusnya away melulu sampau tengah malam ternyata
     
  5. LelouchZero Veteran

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    Pertamax :onfire:

    Nanti siang maen ah mau nyoba jugger max aspd :tkp2:

    itu FAQ nya tambahin :

    Kalo nonton VOD nya lebih reccomend yg joindota cause announcernya lebih bagus daripada gosu :XD:

    :ngacir:
     
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    Last edited: May 28, 2012
  6. MizoRe M V U

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    Newest DotA Map : 6.74c
    [​IMG]
    Changelog 6.74c
    * Fixed Flamebreak not functioning properly with creeps


    Changelog 6.74b
    * Fixed a rare bug that could cause Panda Brewmaster to not respawn after death
    * Fixed Ogre Magi keeping the Aghanims bonus after selling it
    * Fixed Aghanim's secondary Fireblast from being unable to target flying units
    * Fixed Flamebreak not interrupting channeling
    * Fixed Flamebreak affecting Magic Immune units
    * Fixed Fog of War in -sp mode
    * Fixed a rare chance for EMP to cause a suicide

    Changelog 6.74
    Alchemist
    - Armor increased by 1
    - Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340

    Batrider
    - Flame Break is now a targeted AoE spell
    It no longer explodes on the first unit in a path. It travels towards the targeted destination and does its effect there. Projectile speed 900 (instead of 750)


    Bone Fletcher
    - Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
    - Death Pact hp bonus increased from 50/60/70% to 50/65/80%

    Bristleback
    - Quill Spray damage cap increased from 180 to 220

    Centaur Warchief
    - Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
    - Return base damage increased from 16 to 16/18/20/22

    Clockwerk
    - Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150

    Crystal Maiden
    - Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)

    Dark Seer
    - Wall of Replica illusions take 300% damage (up from 250%)
    - Wall of Replica Aghanim bonus no longer creates allied illusions
    - Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead

    Doom Bringer
    - Level Death bonus damage increased from 250 to 275

    Dragonus
    - Base Intelligence increased by 3
    - Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
    - Arcane Bolt manacost decreased from 90 to 70
    - Concussive Shot cooldown now scales from 20 to 20/19/18/17

    Drow Ranger
    - Silence AoE increased from 275 to 300

    Ember Spirit
    - Armor reduced by 1
    - Base Strength decreased from 21 to 19
    - Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
    - Fire Remnant damage decreased from 140/180/220 to 120/160/200
    - Searing Chains targets decreased from 3 to 2 random units

    Enigma
    - Black hole now prevents heroes being Forced out with Force Staff

    Furion
    - Wrath of Nature manacost increased from 150/175/200 to 150/200/250
    - Teleportation manacost no longer decreases per level (constant 50)

    Goblin Shredder
    - Timber Chain damage increased from 80/120/160/200 to 100/140/180/220

    Gyrocopter
    - Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
    - Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20

    Invoker
    - Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
    - Chaos Meteor land time decreased from 1.5 to 1.3
    - EMP can no longer hit Invulnerable/Tornadoed units
    - EMP cooldown increased from 25 to 30 seconds
    - Sun Strike damage type changed from Magical to Pure
    - Sun Strike now reveals the area it will hit before the damage impact
    - Tornado cooldown increased from 25 to 30 seconds
    - Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20

    Juggernaut
    - Omnislash now gives Juggernaut 200 flying vision during its duration

    Keeper of the Light
    - Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2

    Kunkka
    - Torrent AOE increased from 200 to 215
    - X Marks The Spot cooldown decreased from 20 to 16 seconds
    - Ghost Ship stun duration increased from 1.2 to 1.4

    Lanaya
    - Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240

    Legion Commander
    - Moment of Courage cooldown increased from 0.9 to 1.2

    Lina Inverse
    - Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
    - Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%

    Lion
    - Voodoo cooldown increased from 13 to 15
    - Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
    - Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4

    Luna
    - Moon Glaive damage decrease per bounce decreased from 35% to 30%

    Magnataur
    - Skewer will now cast in the direction you targeted if you cast it beyond the max range

    Medusa
    - Split Shot now shoots 5 arrows instead of 4

    Morphling
    - Morph passively grants 3/4/5/6 agility and strength
    - Wave Form now properly dodges projectiles

    Naga Siren
    - Changed Rip Tide cast mechanism
    Rip Tide now casts in a 450 aoe around naga and all of her illusions. Enemies can be fully affected by the Illusion's aoe. The effect does not stack. No longer uses cast point.

    Ability Code: A2KU


    Nerubian Assassin
    - Urna Swarm replaced with a new spell
    Urna Swarm will be reused for a future hero.

    Spiked Carapace:
    =================
    Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds.

    Duration: 4.5 seconds
    Damage return: 100% (after resistance on your hero)
    Stun: 0.6/1.2/1.8/2.4
    Cooldown: 10
    Manacost: 50

    Note: Only triggers on player based damage, both physical and magical. Does not prevent status debuffs. Spikes visually grow out of the hero when he is in this state.

    Ability Code: A2KO


    Necrolyte
    - Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
    - Sadist level 4 mana regen increased from 48 to 60

    Ogre Magi
    - Added Aghanim's Scepter
    Gives his other head the ability to cast a more primitive version of Fireblast. It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 manacost. It can trigger multicast. This is an independent 5th skill added to his ability card.

    Ability Code: A2KQ


    Phantom Assassin
    - Phantom Strike cast range increased from 700/800/900/1000 to 1000
    - Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5

    Priestess of the Moon
    - Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120

    Puck
    - Ethereal Jaunt now dodges projectiles
    - Phase Shift autocast removed
    - Phase Shift manacost removed
    - Phase Shift level 4 duration increased from 3 to 3.25 seconds
    - Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell

    Pugna
    - Decrepify cast range increased from 550/600/650/700 to 700
    - Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300)

    Queen of Pain
    - Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125

    Razor
    - Unstable Current damage increased from 40/60/80/100 to 40/70/100/130

    Shadow Fiend
    - Necromastery now gives 6 souls for killing a hero (instead of 1)
    - Necromastery soul count increased from 8/16/24/32 to 12/20/28/36

    Sniper
    - Headshot damage increased from 30/30/40/50 to 30/40/50/60

    Storm Spirit
    - Ball Lightning now properly dodges projectiles

    Techies
    - Attack range increased from 650 to 700

    Tinker
    - March of the Machines duration increased from 5 to 6 seconds

    Troll Warlord
    - Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180

    Viper
    - Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
    - Fixed Poison Attack damage not being lethal

    Visage
    - Familiar's armor increased from 0 to 0/1/2
    - Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6

    Warlock
    - Infernal's Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
    - Shadow Word duration increased from 8 to 9 seconds


    Animal Courier
    - Courier cost decreased from 170 to 150

    Bloodstone
    - HP regen increased by 1 to equal the sum of its parts

    Ethereal Blade
    - Ether Blast slow increased from 60% to 80%

    Eye of Skadi
    - Cold Attack slow duration increased from 2/4 (range/melee) to 3/5

    Flying Courier
    - Flying Courier cost increased from 200 to 220

    Mjollnir
    - Mjollnir's Static Shock can now be cast on non-hero units as well (like Infernals)

    Tranquil Boots
    - Can now be disassembled
    - Damage instances before breaking increased from 3 to 4
    - Rejuvenate heal increased from 150 to 170

    Sange & Yasha
    - Sange and Yasha can now be disassembled

    Veil of Discord
    - Discord duration increased from 15 to 20 seconds


    - Added Wisp, Disruptor and Rubick to CM
    - Courier death team bounty can only trigger while no couriers are dead
    - Courier death team bounty from 150 to 175
    - Added a new ability on the courier to go to the secret shop
    - Removed Unexplored Fog of War
    - Cheese no longer requires 5 mana to use
    - Range creeps mana pool increased from 300 to 500
    - Harpy's Chain Lightning cooldown from 6 to 4 seconds
    - Satyr Trickster purge manacost decreased from 150 to 120
    - Satyr Hellcaller HP regen aura increased from 3 to 4

    * Fixed a bug with Fire Remnant targeting and Essence Aura
    * Fixed Moment of Courage not having a learn hotkey
    * Fixed a fatal error possible with Tether
    * Fixed a bug with Fire Remnant when cast on self
    * Fixed Psi Blades not affecting a very small area right behind the initial target
    * Fixed Forged Spirits dying instantly when affected by Smoke of Deceit


    Note: This version will be marked as the new stable version after a week or so.

    How to Play the Perfect DotA Game
    Steps
    1. Know who your best 'heroes' are. Certain heroes neither require nor enhance team play. They are not suited for competitive DOTA.
    - Armlet is a suitable choice for most dps oriented StrHeroes.
    - It is the "Carry" hero's privilege, duty and burden to farm for his items. If you are not playing the "Carry" hero, farming up items should not be your primary objective.
    - The carry's stats should be better than your own. Else you sucked at protecting him.
    - Everyone but the carry is obligated to buy wards. The wards should be placed so as to ensure safe farming for the carry in jungle and at lane.
    2. Last hitting and denying creeps in your lane are obligatory. Last hitting means you hit a creep just once. Last hitting also gets the carry to farm faster by not pushing the lane to far. In case a push is needed hit the creeps at full life and last hit the others.
    3. The goal of the early game is to gain more experience and or money than your lane opponents and to protect your carry if he lanes with you. Accept your teammate's style of play if it is more aggressive than yours. Do not whine in Ts about it.
    4. The goal of the midgame is to protect your carry, to kill the other team's carry and to push towers. Team fights for towers should only be fought if a tower can certainly be destroyed.

    Creeps can be pulled onto the lane to save hp and to deny entire creepwaves tp the enemy.
    5. [​IMG]
    Creeps can be pulled onto the lane to save hp and to deny entire creepwaves tp the enemy. Use with care. Creeps attacking a tower can be pulled behind it by using the attack command and running away. All creeps should be pulled behind it and spells may be used if necessary to kill catapults.Care, this is an old map.
    6. Killstealing is not advised. Not so much because it matters who gets the kill (except for the carry - who should if possible get the last hit), but because the application of a spell can be vital for your escape in the case of an unexpected retaliation from enemy heroes. The same spell used for killing in an unnecessary fashion may have come with an income boost, however, this advantage will be dispelled if you and/or your mates fall victim to a counteroffensive. Most ultimates should be used immediately when encountering the enemy. There are not many situations where an ultimate is wasted.
    7. Try not to override the duration of stuns cast on your enemy. It is best to wait and apply your stun after the initial disable has worn off.
    8. When the lanes collapse try to carry a TPscroll with you at all times.
    9. Before trying to gang somebody a main target should be selected. Either the most dangerous or the weakest opponent should be selected. The target should not have a reliable escape mechanism. Everybody should focus on this target. If something goes wrong and the main target will inevitably get away a new target should be selected as soon as possible. Watch out for you teammates in this case.

    Advanced Gameplay
    Different Strategies employ different heroes.
    • The Global Strategy:
    o The global setup consists of Zeus, Spectre, Furion, Venomancer/Lich/Akasha and Tidehunter
    • The Carry in jungle Strategy
    o Lich, Puck/Nevermore, Terrorblade in jungle, Tide/Magnus, Luna

    Early Game Strategies
    First of all it should be decided which hero should go to which lane.
    • With 5 Heroes and 3 lanes at least one hero will "solo"
    o A common strategy is to have a "solo mid" hero. Mid lane is especially good for soloing since both runespots are near and the river can protect a hero from harassment here.
    o It is possible to have two solo lanes if someone levels up in the forest by killing neutral creeps. This can only be done by heroes with special abilities, i.e. Lycan, Furion, Axe, etc.
    o A second solo lanes means that probably one hero has to lane against two heroes. Again only some heroes are capable of doing this. Lich is especially good at this.
    • Each Lane setup should have a reason: Different reasons can be: The carry has to be protected. This means the late-game carry will be protected by a babysitter.

    Midgame Strategies/Objectives
    "Gank"ing stands for "Go around 'n kill" people.
    • Ganker heroes commonly have certain skills that enable them to perform this task. After they have sufficiently leveled they will proceed in ganking enemy heroes - if possible the enemy lategamers/carries or weak heroes. This draws the attention from the own carry who may be able to farm unmolested.
    • Ganking also gives rise to "powerplay"-situations, which enable the destruction of enemy towers.

    credits to: Sameguy

    Every Hero's Skill and Damage Type (6.73b) = Link

    DotA 6.74 LOD v4c package [di dalem ada 4 file, timpa aja semuanya, soalnya yang dipake di bnet kurang tau yang mana]
    Code:
    http://www.mediafire.com/?n5ovn98b32q9sxr
    Tutorial About install Steam and Dota 2 by phunixid
    abis itu sering" cek email deh, nanti kalo ada email steam yang dapet gift dota 2 beta key nya nanti dilihat beta keynya, betakeynya itu nanti di copas di dalem steam dengan mencet tombol +add game dibawah
     
  7. MizoRe M V U

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    inget damage juga luch ntar :lol:
     
  8. phunixid M V U

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    Superstar

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    max ASPD
    Omnislash 16 hit
    hit ganjil = magical damage
    hit genap = physical damage
    kalau targetnya satu, last hit di akhir omnislash

    btw
    komentator yang mana
    yang minta maaf karena komen rasis itu ya
     
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  9. galihjowo Members

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    mejeeeng pejwann yeeeaaah haha
    :D gan itu game donlot dmna :(
     
  10. phunixid M V U

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    ada nubie
    ayo yang senior menjelaskan

    btw
    like this Meepo
    [video=youtube;c3_i_z3yyxk]http://www.youtube.com/watch?feature=player_embedded&v=c3_i_z3yyxk[/video]
    I can't play like him though
     
  11. ganang_innocentz M V U

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    masih pejuankah :???:

    biar gak oot: efek api didasbord engga enak :sedih: bikin berat setelah main
     
    Last edited: May 28, 2012
  12. MizoRe M V U

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    cek my post di atas
     
  13. ganang_innocentz M V U

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    postku kepotong 250 :dead: sadis
     
  14. MizoRe M V U

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    gw juga kepotong sgituan hiks
     
  15. LelouchZero Veteran

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    dafuq :XD:

    baru kemarin2 ngomongin alche max aspd eh tadi main ketemu beneran :lol:

    tapi kg bisa apa2 dia wa make DP :lol:

    sana equip udah madness, midas, phase, cranium, mordi

    wa cuman modal botol, phase, sama bloodstone doank

    kalo by one menang gw molo(asal kg ketangkep) :lol:

    dia ngekill wa 1x doank gara2 wa distun ogre kena 3x multi :dead:

    trs tiap war mesti itu alche ngejer gw mlo :lol:

    =================================

    BTW mS nya ghostnya DP berapaan :???:

    kok bisa ngejar alche ulti+madness ye :dead:
     
  16. ganang_innocentz M V U

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    mgkn pas range anak2nya aja [​IMG]
     
  17. LelouchZero Veteran

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    range bgimana :panda:

    itu ampe si alche masuk fog juga dikejar :panda:
     
  18. ganang_innocentz M V U

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    phasebootnya [​IMG]
     
  19. phunixid M V U

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    DP itu apa :???:
    Alchemist nya no armor :lol:
    kesimpulan : Hp gede, tapi kerupuk :lalala:
     
  20. ganang_innocentz M V U

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    death prophet [​IMG]
     
  21. v1cviper M V U

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    :hoho: ada mancoi disini

    #numpanglewat
    steamid : v1cviper
     

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