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Discussion in 'Dear Diary' started by ryanzpratama, Jun 25, 2016.

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  1. ryanzpratama MODERATOR

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    ryanzpratama






    Nama: Ryan *** ******
    Umur: 20++
    Tanggal Lahir: 19/1
    Jenis Kelamin: -
    Pendidikan: Mantan Mahasiswa
    Pekerjaan: NEET
    No. Hp: 0857-434-060-**
    Email: ryan_zahlen@yahoo.de
    Alamat: Yogyakarta


    Gak Jelasnya Ryan​

    Hmm... pernahkah kalian berpikir tentang hubungan antara kemakmuran dengan perut yang gemuk? daku pernah. Namun, diriku juga tidak yakin apakah ada hubungannya. Mungkin hubungan mereka bak brotherzone, friendzone, atau bahkan TTM (teman tapi mesum). Halah.... Baiklah, kembali lagi pada hubungan perut gemuk dan kemakmuran, ketika para pegawai masih dalam jabatan biasa, mereka cenderung kurus. Ketika para pegawai naik jabatan hingga mereka menjadi pejabat tinggi, perut mereka cenderung gemuk. Sebenarnya, daku juga tidak begitu yakin bahwa yang baru saja saya ceritakan ada hubungannya dengan yang akan diriku tulis disini.

    Langsung saja pertama-tama marilah kita panjatkan puji syukur, karena puji syukur gak bisa manjat sendiri. Upss... sudahlah ngawurnya. Ahh.. intinya cuman mau bilang kalau thread diary disini diriku pake buat ganti ngeblog, males ngurus webblog soalnya. Yah cuman mau bilang kek gitu aja. Buat yang udah baca selamat buang-buang waktu aja. #ngacir...

    Oh ya bagi pengunjung yang tertarik bikin template thread bisa berbagi ilmu dengan diriku. Diriku masih cupu soalnya. Pingin banget ningkatin nilai seni sama skill css atau apalah itu namanya. #ngarep..


     
    Last edited: Jan 18, 2017
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  3. ryanzpratama MODERATOR

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    My Anime Threads List






    Aku no Hana
    Akuma no Riddle
    Beatless
    Black Bullet
    Boku no Kanojo ga Majimesugiru Sho-bitch na Ken
    Code:Realize: Sousei no Himegimi
    Citrus
    Danganronpa 3: The End of Kibougamine Gakuen - Mirai-hen
    Danganronpa 3: The End of Kibougamine Gakuen - Zetsubou-hen
    Danmachi Gaiden: Sword Oratoria
    Darling in the FranXX
    Dungeon ni Deai o Motomeru no wa Machigatteiru no Darou ka?
    Divine Gate
    Fairy Tail Movie 2: Dragon Cry
    Fairy Tail New Series
    Fate/Extra Last Encore
    Fate/Kaleid Liner Prisma☆Illya Movie: Sekka no Chikai
    Fuuka
    Gakusen Toshi Asterisk
    Gate: Jieitai Kanochi nite, Kaku Tatakaeri
    Godzilla: Kaijuu Wakusei
    Hai to Gensou no Grimgar
    Hitsugi no Chaika
    Imouto sae Ireba Ii.
    Inu to Hasami wa Tsukaiyō
    Kami nomi zo Shiru Sekai: Megami-hen (Season 3)
    Kangoku Gakuen
    Katsugeki/Touken Ranbu
    Kill La Kill
    Killing Bites
    Knight's & Magic
    Koitabi: True Tours Nanto
    Kokkoku: Momment by Momment
    Kono Subarashii Sekai ni Shukufuku wo + S2
    Koutetsujou no Kabaneri
    Kujira no Kora wa Sajou ni Utau
    Kuzu no Honkai
    Log Horizon | Season 2
    Lostorage Incited WIXOSS
    Magi: The Kingdom of Magic | Sinbad no Bouken
    Mangirl
    Masamune-kun no Revenge
    Minami-ke Tadaima
    Monogatari Series: Second Season | Final Season
    Monster Musume no Iru Nichijou
    Mushibugyo
    Nagi no Asukara
    Nejimaki Seirei Senki: Tenkyou no Alderamin
    Netoge no Yome wa Onnanoko ja Nai to Omotta?
    One Piece
    Overlord
    Owari no Seraph
    Plastic Memories
    Rakudai Kishi no Eiyuutan
    Re:Zero kara Hajimeru Isekai Seikatsu
    Rokudenashi Majutsu Koushi to Akashic Records
    Ryuugajou Nanana no Maizoukin
    Saenai Heroine no Sodate-kata
    Seitokai Yakuindomo * (season 2)
    Selector Infected WIXOSS
    Shirogane no Ishi: Argevollen
    Shuumatsu no Izetta
    Strike the Blood
    Taimadou Gakuen 35 Shiken Shoutai
    Tales of Zestiria the X + S2
    Tokyo Ghoul
    Tsuki ga Kirei
    Ushinawareta Mirai wo Motomete
    Youkoso Jitsuryoku Shijou Shugi no Kyoushitsu e
    Yuuki Yuuna wa Yuusha de Aru: Washio Sumi no Shou


     
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  4. ryanzpratama MODERATOR

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    Rekap BBcode Table

    deket2 lebaran jadi nganggur gak ada kerjaan ya udah iseng2 mau bikin rekapan bbcode table. credit dari abang voizvoiz . diriku ambil bbcode dari dirinya. diriku edit2 sendiri liat efek2nya. maklum bukan progammer jadi cuman dikira2 fungsinya apa..lol.. mungkin agan voizvoiz bisa ngasih pencerahan nantiny kalau ada yang salah..#onegai


    table element

    background-origin: border-box; box-shadow: 0px 0px 15px #9d0000; nih dipake kalau mau buat table ada efek bayangan ditable'a. nilai "0px 0px 15px" buat ukuran bayangannya atau posisi bayangan, kiri/kanan/atas/bawah table. "#9d0000" warna bayangan, buat warna biasa nyari di hexacolor sih..

    border-radius: 25px 25px; efek pojokan table jadi melengkung gak menyudut. "25px 25px" ukuran besar melengkungnya.

    background: url(***)center center fixed no-repeat; buat ngasih gambar background ditable. "***" diisi alamat file gambar. "center center" buat posisi gambar. "fixed" kalau gambarnya diam, saat discroll gak ikut bergerak. "no-repeat" kalau gambar yang dijadiin background cuman satu aja yang ditampilin, alias gak berulang2.

    margin: 25px auto jarak table dari pinggiran halaman postingan

    margin-top: 25px variasi margin

    text-shadow: 2px 2px 5px black; buat kasih efek bayangan di huruf. font-family: Verdana buat jenis font yang akan dipake. font-size: 40px ukuran huruf kalau mau yang gede2

    cursor: url('http://i.imgur.com/Kwjmtgu.png'), wait buat ganti kursor

    td/tr element

    border:none kalau gak pingin ditable'a ada garis item dipinggirnya

    border: 4px solid #000000; border warna putih dengan tebal 4px

    border: 4px dashed #000000; border warna putih patah2 dengan tebal 4px

    border-top: - border-bottom: - border-right: - border-left: - variasi border

    gak ngerti buat efek border lainnya selain solid sama dashed, minta sumbangannya dah. .. #minta

    background: rgba(255,255,255,0.6) buat background warna "255,255,255" nilai warna rgb (red, green, blue). "0.6" besar nilai transparansi dari 0.0 - 1.0

    idwstdcolspan=3 buat make colspan, colspan apaan? daku bingung gimana mau jelasinnya..hha


    segitu dulu deh yang ane tau, kalau ada yang lain daku mohon2 pencerahannya para suhu programmer voizvoiz H3nR4H3nR4 dll
    oh ya kalau mau disembunyiin make bbcode "hide"



     
    Last edited: Jul 20, 2017
  5. ryanzpratama MODERATOR

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    maximal posting 2 kan ya..

    mau rekap bahan mau bikin kaos dulu lah.. pingin pesen kaos sendiri ntar.. hha..

    "I want a girlfriend"
    [​IMG]


    "Yandere girl black"
    [​IMG]


    "Yandere girl white"
    [​IMG]


    bahan mock up nya versi psd
    https://drive.google.com/file/d/0B1g58Kq2-GPqYmhJeWpaRjM0ODA/view?usp=sharing
    https://drive.google.com/file/d/0B1g58Kq2-GPqM05XQUNXRlVSOEk/view?usp=sharing
    https://drive.google.com/file/d/0B1g58Kq2-GPqOUNYa1hjdmgxVUE/view?usp=sharing

    ah sekalian mumpung inget, mau backup link2 yang guna..

    Photoshop CS6 Portable
    View: https://drive.google.com/file/d/0B2FDLEPJPss4bWlJcGVXeXFZWTA/edit?usp=sharing

    Data Save Kamidori
    http://games.seiha.org/viewtopic.php?f=11&t=573


     
    Last edited: Jun 27, 2016
  6. ryanzpratama MODERATOR

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    habis ngubek2 forum'a xenforo dapet ilmu baru.. hha

    langsung aja bbcode table biar kek tombol register forum..


    border:none; background: url("styles/default/xenforo/gradients/form-button-white-25px.png") repeat-x scroll center -7px #65a5d1;color: #ffffff;display: block;font-family: Calibri,"Trebuchet MS",Verdana,Geneva,Arial,Helvetica,sans-serif;font-size: 12pt;font-weight: bold;text-shadow: 0 0 0 rgba(0, 0, 0, 0), 0 0 3px rgba(0, 0, 0, 0.5);

    nemu bbcode lagi "tab" biar gak kebanyakan make td... hha asem

    tes kampret tenan
    blaba

    tes meneh cuk
    blaba
     
    Last edited: Jun 28, 2016
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    Tutorial: Making a Blinking Animation

    Being bored on an early Tuesday morning sucks. Boredom, however, often drives me to do something, from philosophising to making/create an avatar for forum. I remember have find a tutorial for making an avatar with blinking animation from anime-sharing forum. So here i share to you all, let eat the lunch..

    For starters, let's pick an image of a character facing the focus (you) head-on. It's obviously easier to make blinking animations using the face of a character that stares right at you rather than one facing somewhere off-focus or shot from a diagonal angle. Since everyone here is a pervert (except, of course, Monseigneur Checkmate du Innocence), I'll be using a dakimakura cover (in case the phrase "dakimakura cover" doesn't make it clear, the image in its entirety is NSFW, albeit just ecchi) of Melvy de Florencia from Dungeon Travelers 2. For the intents and purposes of this tutorial, let's make the final result suitable for an avatar.

    Let's make a 200x200 canvas and put the image on it. Move and resize accordingly.
    [​IMG]

    Mmm. Sensual. But wait, that's not what we set out to do. Besides, you can't make a blinking animation out of an image where no eyes are even shown. Let's try again.
    [​IMG]

    Okay, much better. Don't worry; when we're done adding a blinking animation, we'll make sure her eyes speak a million words in just a few movements and prove to be more alluring than simply emphasising the blush on her cheek. So let's get started, because she's waiting. For you.


    Before we continue, I'd like to explain a bit about animations. As I'm sure everyone knows, the common animation is composed of interlinking frames in a transition, which means that a set of static images form an animation. To make a blinking animation, you need to have at the very least two static images: one where the character's eyes are open and another where they're closed. Skilled animators may have no problem working with just those two images and let their magic do the rest to make the transition smooth; however, in this tutorial, we'll be having three images: one with the eyes fully open, one with them half-closed (that's "half-open" to you, optimists), and one with them fully closed.

    Having three static images ready is, in my view, a middle ground between having too many of them, which increases the workload needed to prepare the underlying foundation of the animation, or having too few (i.e. just two), which might reduce the overall smoothness in the final animation unless you're exceptionally skilled at handling transitions.

    As it stands, however, we only have one image ready, and we need two more to accomplish our goal. Obviously, to make her eyes half- and fully closed, we need to lower her eyelids. To do this, we're going to recreate the skin on her eyelids to cover her eyes with. I'm going to use pen tool for the task. We'll be working with small details, so let's zoom the image in.
    [​IMG]

    Side note: pen tool isn't the only tool that you can use to accomplish this. The reason I prefer it is because magnetic lasso is too unreliable, polygonal lasso demands full concentration the entire time you're making the selection (one misclick and it's all messed up, you need to start over) and therefore too risky, and clone stamp requires a few trials and errors to get right. With pen tool, you don't need to worry about starting over the selection (unless you close Photoshop), and unlike clone stamp, it's easier to make a more precise selection as you control the shape.

    We'll 'extract' the skin required for her eyelids from her cheek. Make a selection with pen tool and be careful not to include her blush. (You probably want to 'copy' skin from somewhere else, but I won't indulge. Also, her face is paler than the rest of her body, so if you're thinking what I'm thinking, 'copying' skin from elsewhere will result in colour difference.) Copy your selection to a new layer when you're done.
    [​IMG]

    Now the 'copied' skin is on a new, separate layer. But it's too small to cover her eyes nicely. You have two options here: either duplicate the layer multiple times as needed and arrange them like a puzzle to cover her eyes, or simply resize the patch of skin big enough to cover them. I'm going with the latter for this tutorial, but whichever way you choose, make sure you work with one eye at a time. Don't attempt to cover both eyes at once, because that'll just give you more workload to clean up the mess later.
    [​IMG]
    [​IMG]

    Yes, some parts of her hair and blush are covered by the 'copied' skin, but don't worry about that for now. We'll get to it later.

    Now that we've laid out the skin needed to recreate her eyelids, we need to replicate her eyelashes. We'll use the same process we did when 'copying' skin from her cheek, though we'll need to be more careful and precise here. (Those used to rendering images will find this rather easy.) Hide the new layers and get back to the original layer that contains Melvy's face. Oh, also, by this point, we should make sure to name our layers to avoid confusion later on.
    [​IMG]

    Make the eyelid layers visible again and move the layer you just created (for the eyelashes) above them. We're going to start with making her eyes half-closed first, so position the new eyelashes somewhere in the (vertical) middle of her eyes.
    [​IMG]

    Since we're making her eyes half-closed, we need to delete the lower part of the new eyelid skin. To save time, however, make sure you duplicate those layers first, because we're going to need the uncut version later to make the third image with her eyes fully closed. Set the original eyelid layers invisible and work with the duplicated layers. Make a selection around the eyelashes heading down as shown below.
    [​IMG]
    [​IMG]

    Depending on the source picture you picked, after the process above, the character's eyelashes may or may not look weird. Chances are they will, because eyelashes are supposed to be in different shapes when your eyes are open, half-closed and fully closed. You may want to tweak the eyelashes to your liking. Personally, I usually simply reverse them vertically when the eyes are fully closed (we'll get to that later) and flatten them to be less elliptical when the eyes are half-closed. This is a bit tricky since there's no defining parameter; what you adjust and how much depends entirely on your taste (and skill).

    Before you modify the eyelashes in any way, make sure to duplicate the layer first! There's a limit to how much you can undo your actions in Photoshop, and it's always better to be safe than sorry. To simplify matters in this tutorial, I'll flatten the eyelashes and cut off the parts I consider excessive, like the outer parts. Also, since the new eyelashes make her eyes appear unbalanced (right eye more widely open than left), I'm going to shift the position as well. Here's how her eyelashes look after my adjustment. Try to compare the image below with the previous one above. (Didn't change much, but I'd say they look more balanced now.)
    [​IMG]

    When you're satisfied with how the eyelashes are adjusted and positioned, it's time to clean up the mess!

    Generally, when cleaning the mess caused by the excess of the skin 'copied' to recreate the eyelids, there's just one aspect you should always be concerned about: hair strands. Especially bangs, which almost always get covered in the process of recreating the eyelids. Accomplishing this requires rendering skills, and how smooth the final result will be may greatly depend on your rendering experience. One thing to keep you optimistic, though: there's no need to be very precise. While we must keep the original eyelashes (and upper part of the eyes) covered by our replicated 'skin,' you don't need to be very smooth or precise because usually there's a little area between bangs and eyelashes that could tolerate rendering mistakes. (Of course, characters whose bangs reach or cover their eyes are the bane of this optimism.)

    In any case, you'll never know if you haven't tried. And if you've come this far, there's no turning back until you get it done! Get that pen tool ready and let's render. Oh, make sure your pen tool mode is set to "shape layers" (I've been using "paths" for this tutorial before this point) as shown below. With this enabled, instead of making a simple selection like before, you'll make shapes when you make paths with pen tool. This will come in handy when we get to making the third image with Melvy's eyes fully closed later: this is a process that will need to be repeated, but since her bangs remain the same whether her eyes are fully open, half-closed or fully closed, you can just reuse the shapes that you'll create now. It'll save you considerable time.
    [​IMG]

    Set all layers invisible but the original and make your way to encircle Melvy's bangs. In the middle of tracing, you may notice that the selection is slowly gaining shape, and with it colour. This may disturb your view or feel obtrusive, so if you want, just set the fill or opacity (whichever will work) of the shape layer you're making to 0%. After you're done forming the shape, you can restore the fill/opacity to 100% if you want. From there, proceed as usual by making a selection out o the shape. Feel free to hide the shape or whatever, just don't delete it 'cause we're gonna need it later.
    [​IMG]

    Remember, we're still working on making Melvy's eyes half-closed. We'll worry about making them fully closed later. Select the two layers containing recreated eyelids that we've edited for the half-closed eyes before and delete parts covered by the selection.
    [​IMG]

    Now set the eyelashes we edited before back to being visible.
    [​IMG]

    There... but she looks like she has a fever. Maybe you're right. I mean, maybe what I thought you were thinking was right. Maybe I should've 'copied' the skin for her eyelids from somewhere else that isn't as pale as her cheek. But no matter! We'll make do. See the narrow areas between her bangs, the ones with darker colour than her newly-constructed eyelids? We're going to overlay that colour on the paler skin to harmonise it. Oh, since we're pretty much done doing separate edits and adjustments to the half-closed eyelids, I'm going to merge the two layers to make it easier to apply layer styling―something we'll use in this step.

    Choose the merged layer, right click on it, and choose "Blending Options." Then go to Color Overlay and click the colour panel. This will activate a temporary eyedropper tool, which we'll use to acquire the darker colour of the skin between her bangs as shown below. Pay attention to the eyedropper tool (i.e. my mouse pointer).
    [​IMG]

    Too dark? No problem. Let's try adjusting the opacity of the overlay.
    [​IMG]

    Looks good. And with this, we're done with the second image! Let's move on to the third image, where we'll work on making the eyes fully closed. It looks like Melvy can't bear to wait any longer, so let's get this done quick.

    Right, I hope you properly followed my instructions up to this step, because while we technically do need to do the same processes for the third image, we'll manage to save considerable time throughout this step. Since we still have the unresized/unadjusted eyelids we preserved from step #3 , we can start taking care of the eyelashes right away. Hope you still have the unadjusted replica of her eyelashes as instructed in step #4 . We're going to make her eyes fully closed now, so I'll vertically reverse the eyelashes and adjust it like I did in step #4 (flatten, cut off the excessive outer parts, and adjust the position). Again, there's no parameter that defines what's "good" here; you'll need to rely on your sense of aesthetics. This is the only tricky part for the third image.
    [​IMG]

    Now we just need to clean up the excess of the eyelid skin and harmonise it with its surroundings. Hope you still have the shape tracing her bangs that we made in step #5 , because we need it again here.
    [​IMG]

    Merge the eyelid skin layers, make the selection, and apply deletion.
    [​IMG]

    Sweet. All we need to do now is apply the effect layer style we used at the end of step #5 and we'll have all three static images ready. In this case, however, I'm lowering the opacity because using the same opacity as before (33%) makes her eyelids look darker due to the extra exposure of eyelids and forehead fully-closed eyes give compared to half-closed eyes.
    [​IMG]

    Clean up the excess skin below her eyelashes just a little bit and that's it!
    [​IMG]

    I want a Melvy too.

    Finally, our static images are ready! We can now proceed to actually making the animation. First things first, we need the animation panel, so go to Windows -> Animation to make it appear. Also, with the static pictures we've prepared, frames will be easier to work with, so we'll switch the view to the frame animation panel instead of the timeline one. (As an aside, as we're done editing the static images, I'm going to merge the layers needed for the second and third images and discard the unused ones. This way, we'll only have three layers to work with: one with Melvy's eyes fully open (the original), one with her eyes half-closed, and one with her eyes fully closed (four if you count the background layer).
    [​IMG]

    There's a wide array of possibilities in composing animations. What you like best entirely depends on your taste and sense of aesthetics. For this tutorial, I'm going to make an animation like I did the new user badges. We'll have 9 frames and make Melvy blink twice per loop. Here's the rough breakdown for the frames:
    1. Eyes fully open.
    2. Eyes half-closed.
    3. Eyes fully closed.
    4. Eyes half-closed.
    5. Eyes fully open.
    6. Eyes half-closed.
    7. Eyes fully closed.
    8. Eyes half-closed.
    9. Eyes fully open. Add a delay.

    By the way, we're going to continue working with the image zoomed out back to 100%. I'm sure you've had your fair share of seeing my Melvy up close. Also, such a list may not make much sense without being demonstrated, so let's get to it. Let's start by filling the first frame with the image displaying her fully-open eyes...
    [​IMG]

    ...then the second frame with the image displaying her half-closed eyes...
    [​IMG]

    ...and the third frame with the image displaying her fully-closed eyes.
    [​IMG]

    Repeat the pattern until all nine frames are filled in accordance with the list.
    [​IMG]

    Now we need to adjust the delay between each frame to make sure the transition is smooth enough. The rule of thumb in adjusting delays is finding the right balance between the smoothness of the transition and the stagnation thereof. Longer delays generally result in a more stagnant transition whereas shorter ones may cause the frames to look like they 'warp' from one point to another. In our case, however, we don't need to worry much about this, as we've taken care of the balance by having three nicely-adjusted static images.

    Therefore, for maximum smoothness, we're going to set the delay for all frames but the last to "no delay." We need the last frame as the defining point where Melvy stops blinking and takes a brief rest before doing it again. If the last frame is set to have no delay as well, she will blink continuously with no pause whatsoever, and I'm going to hold you responsible for that if anything happens to her eyes.
    [​IMG]

    Don't forget to set the animation to loop forever instead of just once. An animation that loops just once is kind of pointless (I mean, if you find a particular animated .gif image annoying, just make it disappear by deleting the image or closing your browser tab which has it open or whatever).
    [​IMG]

    Click play on the animation panel to see how the animation turns out! Adjust the delays, frames, etc. as you prefer―the way I did this may not fit all images and animations. In any case, once you're done and satisfied by the result, it's time to save the image into a .gif image! Go to File -> Save for Web & Devices or simply press alt, ctrl and S together.
    [​IMG]

    When it comes to .gif images, there's almost always a need to strike a balance between size and quality. The easiest and most common and way to decrease quality to get a smaller file size through this panel is by decreasing the amount of colours. There are many things that affect a .gif image's size such as frames, effects and the general complications of the image itself which are often the kind of things that can't be compromised. That's why colours are often the easiest bargain to meddle with. For this tutorial, how ever, we're not going to compromise and will save the image in 256 colours.


    And here's the result
    [​IMG]








     
    Last edited: Jun 29, 2016
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    yesterday i got WA from my friend..

    UK has voted for Brexit. Now EU need to quickly put in place new referendum to change the official language (English) for EU to a more appropriate language (German)...

    This is Absolutely Brilliant:
    The European Commission has just announced an agreement whereby English will be slowly change to German, the leader of EU.
    As part of the negotiations, the European Commission conceded that English, the current official language used in EU meeting will be progressively change in view of Brexit and has accepted a 5- year phase-in plan that would become known as "Euro-English".

    In the first year, "s" will replace the soft "c". Sertainly, this will make the sivil servants jump with joy. The hard "c" will be dropped in favour of "k". This should klear up konfusion, and keyboards kan have one less letter.

    There will be growing publik enthusiasm in the sekond year when the troublesome "ph" will be replaced with "f". This will make words like fotograf 20% shorter.

    In the 3rd year, publik akseptanse of the new spelling kan be expekted to reach the stage where more komplikated changes are possible.

    Governments will enkourage the removal of double letters which have always ben a deterent to akurate speling.
    Also, al wil agre that the horibl mes of the silent "e" in the languag is disgrasful and it should go away.

    By the 4th yer people wil be reseptiv to steps such as replasing "th" with "z" and "w" with "v".

    During ze fifz yer, ze unesesary "o" kan be dropd from vords kontaining "ou" and after ziz fifz yer, ve vil hav a reil sensi bl riten styl.

    Zer vil be no mor trubl or difikultis and evrivun vil find it ezi TU understand ech oza. Ze drem of a united urop vil finali kum tru.
    Und efter ze fifz yer, ve vil al be speking German like zey vunted in ze forst plas.

    If zis mad you smil, pleas pas on to oza pepl.
    And...
    Congratulations...! You have learnt German within minutes...:D

    so gajes. .. :garing:


     
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  9. ryanzpratama MODERATOR

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    hari ini cuman main game aja.. gak ada ilmu baru yang didapet. no idea no surfing.. just to lazy for today..

    nyoba main game online based web browser.. http://sao.gamesprite.me/

    kalau dah main game online bisa lupa waktu.. dah ampe mau ngabuburit aja.. hha

    untung bukan gamers.. bisa2 ketagihan main terus...

    akhirnya berhenti main lanjut apdet novel lagi. . :belajar:





     
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    geh.. pagi2 boss dateng ngasih sesuatu..

    berhubung banyak kerjaan menumpuk menjelang lebaran, minggu disuruh masuk. . :swt:

    tapi libur lebaran seminggu. . :iii:

    lumayan lah bisa digunain wat fokus belajar bikin game make java apa godot engine. .. :tidur:







     
  11. ryanzpratama MODERATOR

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    Hari ini gak bikin apa2..

    waktu abis cuman buat ngegim.. :oblol:

    sekalian bekap link download iso pso psp..

    https://mega.nz/#F!jI1miRSL!Q2Kyv2HAgQ6aghPeClDsGQ :lalala:


     
    Last edited: Mar 7, 2017
  12. ryanzpratama MODERATOR

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    urgh.. mau nyoba bbcode di forum anime-sharing make system bbcode sini agak beda..

    seharian mau bikin template trit di anime-sharing kek yang biasa wat template sini gak jadi2. ..

    agak bingung sih tapi akhirnya mudeng juga setelah maling template member lain..

    enaknya kalau copy-paste-edit. .:haha:

     
  13. ryanzpratama MODERATOR

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    testing thema lagi.. . :pusing:


        [​IMG]
    It's me again. Hate me, love me, I'm inseparable from your life. Well, at least inseparable from your activity in and involvement with the forum, but you wouldn't have the heart to tell me that the forum is not your life, right?

    For this round, on top of continuing the trend of accepting both poems and short stories, there's no word limit. Feel free to write as long as you want. While I'm not going to say no to long poems if you're inclined to write one, please be advised that brevity is part of what makes poetry poetic and that excessive lengths can diminish the point of writing a poem in the first place.


        [​IMG]
    I suppose it's more appropriate to call these "criteria", but referring to them as "rules" may help ensure that people pay attention to them. At least, I hope so. Anyway, the rules for WOW are pretty simple:

    1. Your entry can be EITHER a short story OR a poem.

    2. There is NO word limit. Write your story for as long or short as you deem necessary.

    3. No racism, religious topics, overly obscene depictions, animal/child abuse or other inflammatory topics.

    4. You can pick any title you like for your entry as long as it conforms with #3.

    5. Please post your finished entry wrapped within spoilers in this thread.

        [​IMG]
    The theme for this month's Weavers of Words shall be...

    [​IMG]
    This cute little toy with a potential payload of up to 4.75 megatons is codenamed "Peacekeeper".

    "FAITH IN HUMANITY"? IS THAT EDIBLE?

    "I expect nothing of man, and disown the race. The only folly is expecting what is never attained; man is most contemptible when compared with his own pretensions. It is better to laugh at man from outside the universe, than to weep for him within."
    H.P. Lovecraft

    The themes we've had so far have always had a positive slant to them. The only exception is the first round, with the theme of "an imaginary journey", which is pretty neutral. The second had a theme of "wish"; the third "blessings"; and the fourth "friendship". It's probably easier and more common to write a story with a positive outlook, especially if you're fond of allegories, but I think doing a 180° turn every now and then isn't bad either.

    There's likely going to be additional challenge with this theme: it's one that has a high likelihood of conjuring up images of hot-button issues and controversial topics, the very kind that we're not allowing for reasons that I hope are obvious enough. But that's why we have restrictions. Telling people not to write about controversial topics when the theme is "blessings" is almost meaningless. Telling people not to write about the very real and omnipresent issues in real life that do make people hate each other when the topic is about hatred of humanity confers a challenge.

    You have to keep your entry from becoming a rant, an expository essay, an opinion piece, or anything similar. If it's a short story, it has to be a fiction (even if it's not entirely fictional) in nature and not reflect too much on real-world controversial issues (yes, I'm aware the image I use here probably makes you think otherwise, but that's an example by irony). Are you up to the challenge?

    Anyway, to clarify:


    The theme for WOW #5 is MISANTHROPY.
    You DON'T have to actually write a dark or negative story to conform with the theme!

    Personally, I find some fun in writing something unexpected and seemingly contrary to, but still conforms with, a certain theme or premise. If you're inclined to write something with a positive feel to it, you can. For example, you can write about someone's struggle for self-determination amidst a society that has marginalised them, or someone who came to be hateful and distrustful due to a bitter past, but gradually grows to see the beauty in life. Let's see how far your imaginative talents can take you. Best of luck to all participants!



     
    Last edited: Jul 16, 2016
  14. ryanzpratama MODERATOR

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    lama gak apdet, sekalian nitip gambar dulu. ntar kalau lagi nganggur gak tau mau ngapain, mending warnaiin gambar. . :nikmat:

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]


     
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    Last edited: Sep 13, 2016
  16. ryanzpratama MODERATOR

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    akhir2 ini banyak baca raw novel china yang ditranslate make machine translator http://lnmtl.com/ jadi gak ada sesuatu yang baru..

    udah lama gak nulis disini ya terpaksa ngasal ngarang cerita aja disini, padahal niatan nih diary mau buat rekap sesuatu yang berguna, malah jadi tempat curhat .. :haha:

    btw pingin ganti hape baru, tapi eman nanti hape lama mau diapain, kalau dijual juga eman, hape udah cuman bisa wat sms ama telpon doang. . :swt:

    ah.. jdi inget fall anime gak ada yang menarik, mau cari tontonan apa, apa minta rekom drakor niken lagi ya buat tontonan besok. aahhh~ :ohno:






     
  17. ryanzpratama MODERATOR

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    ngubek2 hako.re dapet template thread bagus.. seharian bikin template thread dah.. :belajar:

    gak tau'a ngubek2'a ampe ke bagian visual novel..

    dah lama gak main VN, main'a dota mulu.. VN paling demen main kamidori sih.. mumpung nemu mainan baru coba download VN sekalian bikin thread'a di SF Visual novel.. :lalala:

    ah suck.. drive gugelku juga abis.. sekarang dah make drive gugel lain'a lagi... :dead:

    VN'a ini Corona Blossom Vol.1 Gift From the Galaxy sama Just Deserts

    sebener'a masih ada satu lagi.. tapi mainin yang 2 itu dulu.. trus lanjut yang satu'a ntar.. :cerutu:


     
  18. ryanzpratama MODERATOR

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    gak ada yang spesial buat hari ini...

    seharian cuman mainan photoshop.. bikin2 ava aja.. gaka ada yang pantes disebutin.. :sigh:

    tapi disela-sela bikin ava'a ada kejadian mati listrik berkali-kali.. mati'a pas lagi serius2'a mewarnai make potosop.. jengkel'a bikin ergh.. cus gak kesimpan otomatis tuh hasil warna.. jadi langsung ilang aja hasil ketekunanku.. :voodoo:

    ah iya hapeku juga belum nyampe.. masih dalam proses menunggu.. :sedih:

    keburu lebaran.. :sedih:


     
  19. ryanzpratama MODERATOR

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    wupss... dapet ilmu css baru buat hari ini...



    coba arahkan kursormu kesini dan liat apa yang terjadi




    sekalian bikin desain table baru lah ntar.. :lalala:

     
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    Review Angel Beats
    The ends of absurd is the truth


    [​IMG]

    Welcome to the "Not Dead Yet Battlefront"! .. or is it the "Afterlife Battlefront"? the "Barnacle Battlefront"? whatever you call It, this school is certainly far from normal.

    This school exists in a sort of limbo between one life and the next, where no one can die (though they still feel the full force of the pain), or get sick, in an effort to give the troubled young people who died horrible, unfulfilled lives, a chance To relive their youth and find happiness.

    Otonashi woke up in this school with no memory of who he is or of his own past life. After being assaulted by a young silvery haired girl dubbed "Angel" (or "Tenshi" in the Japanese version), Otonashi joins up with the "Ever Changing Name Battlefront" (rather, that's what I call them), a group of students who have regained their memories of their past miserable lives and fight together against angel in an effort to deny and eventually punish god himself for the lives they suffered. Yuri, the spunky and rather harsh leader of this group, guides the team through battles, tests, and often ridiculous plans in an effort to hinder angel and find their way to God. Certainly not everything is as it appears. Exactly who is this Angel?

    What follows is an anime that switches between slapstick humor and despair-inducing sadness. Much of the anime focuses on the antics of “Class SSS”—as the dead students are collectively known. As they are already dead, they will recover from any injury; so much of the humor of the show is physical—with the characters dying in some gruesome yet comical ways.

    And they have plenty of chances to “die.” Their leader, Yuri, is constantly sending the class on crazy missions. These range from being super energetic all the time and performing underground concerts to entering death trap-filled areas and attacking the Angel head on. Though wildly different, each has the same goal: to overwhelm the Angel in some way and get her to contact God—then Yuri can give the divine creator a piece of her mind.

    This is where the inherent sadness of the series comes in. Each member of Class SSS had a horrible childhood of some sort—and died before ever reaching adulthood. Some were abused, others had physical disabilities, and some just had their otherwise happy childhoods ripped away in one traumatic moment. This is why they are unified in their cause: Why would anyone bow to the will of a god who made them live such horrible lives?

    [​IMG]

    All that Class SSS knows for sure is that if you play along with this world—filled as it is with “normal” students and teachers (whom they refer to as “NPCs”)—you will disappear. So Class SSS fights for their continued existence by being as abnormal as possible.

    What Class SSS fails to see, of course, is what this world truly is. The world they exist in is an idealized school life—filled with all the classes, friends, and activities one could ever want. Moreover, they can quite literally create anything they may want or need simply by molding dirt. (Class SSS has used this power to create its large amounts of firearms).

    In other words, the purgatory world is actually a chance for all of them to live the perfect childhood they were denied.

    Why people disappear is simple. When one of them feels content and has learned to accept his or her life or overcomes regrets by doing in purgatory what was not possible to do in life, the student disappears—soul cleansed and ready for another shot at life. Purgatory is a gift—almost an “I’m sorry” from God. But without receiving from God any clear explanation about the purpose of the world, Class SSS misconstrues its purpose and rails against the machine.

    Angel is the only one who understands the true purpose of the world at the get-go—hence why she goes along with the school life fantasy and tries to get the others to do so as well. Of course, in the minds of Class SSS, she must be working for God and trying to force them to give up their existence and disappear. It’s a good conflict that, in the end, makes both sides sympathetic.

    [​IMG]

    Thematically, Angel Beats is also a fantastical look at what it is like to be a teenager. The teenage years are that terrible time when you feel like you can’t die yet are also at your most emotionally vulnerable. In the case of Angel Beats, this is literally true. The members of Class SSS can’t die and so physical danger means little. Yet at the same time, it is raw emotion that drives them—the betrayal they feel at having to have led such terrible lives in the past and now to face obliteration (in the form of reincarnation) at the end of it. Moreover, as teenagers, they rebel against authority, convinced that not only are they the good guys but also that they know better than said authority (in this case God, Angel, and the purgatory school).

    In a real sense, it is growing up that frees their souls to return to the mortal world. Much of growing up is learning to accept the world as it is—that life is rarely fair. It’s only by coming to peace with this fact that you can be happy. If not, you are forever trapped in an eternal war of your own making, fighting against those who truly only want to help you.

    [​IMG]

    But while thematically strong, Angel Beats does have its weaknesses. The foremost of these is the scatterbrained structure of the plot. While the first few episodes set up the main conflict—and often use it to hilarious results—in the latter half, the series keeps setting up conflicts but never resolves them. Instead, each conflict is replaced by another conflict.

    For a while, it looks as if Angel will be turned dark—becoming a truly malicious enemy instead of an unrecognized ally. Yet, despite the buildup, nothing comes from this. Instead, this is replaced by the conflict of Otonashi and Angel deciding to band together in secret and help people find peace and reincarnate—basically making them the enemies of Yuri who could discover them at any moment. Yet that conflict never comes to a head either as the shadow people begin appearing and attacking Class SSS. Basically, the whole last half of the series is like bowling—only whenever you throw the ball, the pins are picked up immediately and reset with a new frame.

    The other problem the series has is that some of the characters backstories are left frustratingly mysterious. For each member of Class SSS, there are two key moments: the tragedy in their lives and how they died. Sometimes, these are connected. Other times, not. Yet, even with the two female leads, Angel and Yuri, much of their histories are left secret.

    This is even more problematic with Angel as the series’ tragic ending is dependent upon her backstory. Without knowing her past, the anime’s end seems to make little sense—especially with what we know about the world. While the final conversation between Otonashi and her should put her at peace, we’ve seen that it is possible to stay in the purgatory world simply by regretting that you would leave someone you care about behind. But as she disappears, we can only infer she does not wish to stay. However, without knowing more of Angel’s backstory, it’s impossible to understand why she would choose reincarnation over life with him. So as the final credits rolled I found myself more confused than heartbroken.

    [​IMG]

    Angel Beats is a rare anime able to be both comedy and tearjerker without either feeling out of place in either the world or narrative. The purgatory world, its rules, and its mystery are beautifully handled; and the thematic exploration of teenage life is something any viewer over twenty will be able to identify with. And while the anime does have its weaknesses in the plot structure and characters’ backstories, the chances are you’ll be too busy laughing or crying to notice.

    Now I wasn’t lying when I said Angel Beats! would take you on a tumultuous ride. It’s time to stock up and keep your tissues handy because you could be crying of laughter at the start of an episode before sobbing at the drama at the end. But don’t overlook the fast-paced, heart-pumping action which’ll keep you bolted upright and provides some balance and stability aboard the emotional roller coaster that Angel Beats! is.

     
  21. ryanzpratama MODERATOR

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    dasar pelupa...

    ntah kenapa diriku gampang lupa.. maka'a pelajaran yang banyak hapalan'a pasti nilai'a jeblok.. :dead:

    hari ini cuman mau nyimpen tutorial mewarnai gambar hitam putih biar jadi berwarna... kalau gak disimpen pasti ntar lupa kalau jarang dipake ilmu'a.. :sedih:

    langsung saja..

    First, we’ll select the hat by making the use of Magnetic Lasso Tool – like this:

    [​IMG]

    Then to colorize it, we will use the Hue and Saturation (HSL) option. There are many ways to colorize an object, but HSL is perhaps one of the easiest and most flexible.

    Proceeding to colorizing the hat, add these values to the (HSL) 360, 35, – 26 appropriately. (While using HSL, on that window, do not forget to turn on Colorize option.)

    [​IMG]

    After applying color, the hat may look a little plain. Let’s add some Noise to it. Select Filters -> Noise -> Add Noise and give amount "5" to it.

    Check Monochromatic option to get a smoother noise effect. See the next image for its differences.

    [​IMG]
    [​IMG]

    segitu aja ilmu dasar'a.. untuk tingkat selanjut'a tinggal dikembangin sendiri ntar.. eshol.. :cerutu:

     
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About Forum IDWS

IDWS, dari kami yang terbaik-untuk kamu-kamu (the best from us to you) yang lebih dikenal dengan IDWS adalah sebuah forum komunitas lokal yang berdiri sejak 15 April 2007. Dibangun sebagai sarana mediasi dengan rekan-rekan pengguna IDWS dan memberikan terbaik untuk para penduduk internet Indonesia menyajikan berbagai macam topik diskusi.